Monster Menagerie 3 - Goblins
- orclord1
- Mar 31, 2018
- 1 min read
I had pretty much committed myself to Pathfinder goblins, because of the sheer number, diversity and consistent look of them. But D&D is finally starting to get a consistent identity for their goblins, and this set went a long way to winning me back over:

The torch bearer is a great addition, as I embrace the idea of goblins being pyros. The Nilbog fills a gap in collections, but could also double as a classed goblin of a variety of types. Add the archer and fighter we already have from previous sets, and you’re starting to get a pretty decent start at a warband. Add worg riders and then you’ll really have something.

Here’s the eclectic mess of goblins we’ve gotten over time:

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